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Virtual Reality Video Game for Long-Term Memory

Start: October 1, 2019
End: December 15, 2021
Enrollment: 300

What Is This Study About?

This study, called LABYR (Labyrinth intervention in high-fidelity long-term memory), will test if new, experiential challenges delivered in a virtual reality video game can improve long-term memory capabilities in older adults and people with mild cognitive impairment. Each person will wear a head-mounted display to play a game running virtual errands while navigating through an unfamiliar, visually complex neighborhood. Participants will be randomly assigned to an intervention or a control, with memory tests conducted before and after the training period. Results will be measured by task and recall testing, functional MRI brain scans, and blood samples.

Do I Qualify To Participate in This Study?

Minimum Age: 62 Years

Maximum Age: 85 Years

Must have:

  • Fluent speaker of English
  • Completion of 12 or more years of education
  • Normal or corrected-to-normal vision
  • Ability to comfortably operate the video game instruments
  • No physical or neurological conditions that would prevent an MRI
  • Physical stamina and comfort sufficient for 45-minute, brisk walks on level ground

Must NOT have:

  • Use of psychotropic medications
  • History of concussions or problems with dizziness
  • History of problems maintaining balance, posture, or the body's orientation in space
  • Discomfort with virtual reality experiences

If I Qualify, Who Do I Contact?

Contact study personnel listed either under the general study contact or the location nearest you.


Need Help?

Contact NIA’s Alzheimer’s and related Dementias Education and Referral (ADEAR) Center at 800-438-4380 or email ADEAR.

Where Is This Study Located?

Who Sponsors This Study?

Lead: University of California, San Francisco

Source: ID: NCT04253587